Character Animation & Rig & 3D Modeling
"Oops" Short Animation
Modeled, rigged, and animated entirely in Autodesk Maya. The robot is blocky and stiff until it notices a ball, picks it up, and things go slightly wrong from there. Focused on timing and subtle gestures to carry personality without dialogue.
Character Modeling & Rigging
Tightrope in the City Short Animation
Animated in Autodesk Maya using a pre-rigged humanoid model. A figure crosses a tightrope between city buildings — hesitating, nearly losing balance, recovering. The piece is an exercise in weight, momentum, and how much a body can say without words.
Interior Render
This 3D environment was modeled, textured, and lit in Autodesk Maya, capturing the warmth of a lived-in space. Every object, from furniture to decor, was created from scratch to explore light, material, and atmosphere. The project focuses on balancing realism and stylization through color, texture, and the play of natural light.